
Unfolding your sails at dawn and gliding over the ocean as whale sharks curiously race beside you is a pretty mazing feeling, as is weathering a sudden storm. Diving into shipwrecks to find metal barrels I can drag ashore is exciting. Building your raft and setting sail to explore islands for more resources is thrilling. I got over the clunky UI, and awkward systems. This i very much a "you make your own game" kind of situation, seeing how far you can get down the crafting tree, how much you can explore in this Tom Hanks stranded simulator.Īt this point it wouldnt be surprising if I told you to keep away from the game, but I can't. There also is practically no story to talk of either. The scant, bugged tutorial that disappears when you reload the game, didn't help much either. I'll be blunt, the container box-centric inventory system is awkward at best, and the UI for crafting is so terrible it took me literally hours to realize theres all sorts of tabs to access other types of crafting options. Reviews for this game have been mostly very positive, so when I fired it up again, I was surprised at how clunky the UI still was.


I decided to hold off a few years and see how it got better. While it was recently free on Epic, I actually purchased it a long time ago on Steam, and after an initial look found it a little too janky to get into, though this was a couple years ago. Subnautica, Don't Starve, Project Zomboid and The Forest have been my main drugs.Īlong comes Stranded Deep.

I'm generally not a PvP focused survival player, I mostly enjoy the solo aspect of waking up in an area, scavenging, building a base and trying to thrive in an adverse environment.
